Yoshi's Revenge Version History

Version 1.0 (2025/08/10)
- Initial Release

Version 1.0.1 (2025/08/18)
- Fixed a bug where the Beacon of Guidance could turn itself off
- Made it more clear how to access one of the Ultimate Challenges
- Removed a major skip in the final level
- Slightly reworded a sentence in the description

Version 1.1 (2026/01/16)
- Many small changes to obstacles to (hopefully) increase readability, fix some jank and cheese, or more strongly enforce the intended execution to reduce the risk of players developing needlessly complicated strategies. Thanks to B2De, Barb, Chambo, DaWildGrim, drkrdnk, Evva, Germdove, GlitchCat7, LaserBelch, Juzcook, Kimota, Mangort, Retr0_Dave, Shovda, ThaBeast, WhoIsDoopu and others who played the hack near release for their insight and suggestions.
- New areas have been discovered in the Western Crossing wormhole.
- Repaired the floor hole in World Link...? (Was that always there?)
- Added a new Ultimate Challenge: Elemental Gauntlet
- Added 4 new unlockable music tracks. Note: These are not required to get the statue related to unlocking music. Due to this, the hint for unlocking that statue has been changed so it's not misleading.
- Changed the song in Trial of Water.
- It's now possible to recall past conversations on the Rooftop. Once heard, a conversation can be recalled in any current or future save files.
- Some Rooftop conversations have been slightly altered.
- The condition for seeing the alternate first conversation on the Rooftop has been slightly modified.
- The names of all shortcuts in Maze Master are now always visible in the challenge room, and performing a shortcut will cause the name to be highlighted in gold.
- The timer in Maze Master now resets if you don't have any checkpoints.
- Changed the hints for some secrets to be a bit more direct.
- Added additional hint blocks when the Beacon of Guidance is active.
- Added icons to represent the obstacles in the upcoming rooms when choosing what room to play in Power of Aether.
- While in Hard Mode, an icon is now displayed at the top of the screen and fast travel with L+R is disabled.
- Added Shovda's Room, for all the cape sickos.
- Fixed an issue which causes the game to crash if you eat a berry and die at the same time.
- Fixed an issue which sometimes caused the game to crash in the maze when hitting the blocks that release World Eaters from below with an item. To prevent this crash in earlier versions, throwing an item up into most of these blocks would play the "Incorrect" sound effect and not activate the block. However, this is no longer the case, and all blocks that release World Eaters can now be activated from below with items as normal. Thanks to spooonsss for providing the fix.
- Fixed an issue that could occur if you die immediately after reading a sign, which in the worst case could prevent you from progressing as intended.
- Fixed an issue where Mario would be placed incorrectly on the overworld if you reset during the intro sequence, preventing you from finishing the game. Thanks to videomaker850 for pointing this out.
- Watch for rolling rocks!
- Added some kaizo blocks?